Monday, 24 March 2014

Thursday, 13 March 2014


Here is a redone version of my animatic as I had another idea of what to do with my scene, which I like more, I will add more frames and a close up angle in order to break up the scene but just wanted to get a quick prototype out to see what it will look like.

Wednesday, 12 March 2014

 Sad
 Anger
 Disgust
 Happy
Fear/Surprise

This task was to get used to the different types of facial expressions that a face will make depending on the emotion of the character at that point in time. Here is a variety of different facial expressions that I may use within my animation and also it points out how the face chances depending on the expression.

Thursday, 6 March 2014



Finally I have taken this and used it on my own animatic, I have recorded myself acting out my animatic and then gone through the video and taken out the key poses which I have then over layed a quick sketch to further highlight the extreme poses.


Both with and without the overlay on the extreme poses.



This video is showing a wonderful actor displaying his reaction to eating something that doesn't taste very nice. I have then gone onto plot out the key poses and have identified the extreme poses within the short video.



These are the key poses that I have over layed a stick figure on the top to draw interest to the poses from a video referencing task in which I have jumped. The key poses show where the character is in the different frames and what the main poses that the character will make when completing the task.


Here is the video to go with the key poses above showing the whole array of movement.

Wednesday, 5 March 2014

mouth animatic

Due to feedback from an earlier animatic I have added extra detail to the close up shot of the face, rather than having just eyes I have added the nose and mouth to add an extra dynamic to try and get a more emotional response.

revised animatic

This is another reworked animatic, this time I have added another camera angle to the short animatic to keep it looking dynamic rather than having just one angle to the scene throughout. I have tried to show the emotion in the face when he is speaking.